[====================================================] | NIArms XM8 Rifles [====================================================] Prerequisites- ============ HLC_Core(NIArms Core) HLC_WP_G36 (NIArms G36) CBA_A3 Installation- ============ 1) Extract @NIArsenal to your Arma3 directory or your My Documents/Arma3 directory. 2a.i) add @NIArsenal to your Arma3 launch -mods switch 2b) start up Arma3 2b.ii) Under Expansions, enable HLC MOD Set. About- ============ This is the XM8 Infantry Weapons System - A system of weapons designed to replace the M4, M16 and M249, and the true beginning of the end to the Future Warrior OICW program it spawned from. All weapons in the system fire 5.56mm NATO from a closed bolt and operate via an AR-18-derived Short-stroke Gas Piston much akin to the G36. In fact G36 Similarities do not end there, but we're getting ahead of things. Mentioned previously, the XM8 came as an outgrowth of the OICW program. The project being marred by considerable and frequent delays, the DoD and H&K came to a decision to take the Kinetic (Bullet-firing) portion and see what they could do about making a next-gen complementary infantry system. The base that was picked was G36C/G36Ks and spun off from there (the initial prototyping was handed back to H&K with the feedback to "make it more Starship Troopers''). To make good on the feedback,H&K called in concept artists from Audi's Udelhoven design studio,and with this art in hand, finally fleshed out the iconic look that would sustain the weapon.With a turnaround of under 120 days from receiving concept art, H&K rolls out it's formal live trail prototypes, 30 units available in 3 models : Baseline Carbine, Compact Carbine, and Support Weapon. Internally, these are functionally identical to,though not interchangeable with, G36s. They used G36 Translucent magazines, and they retained that very 2000s determination to have optical sights intrinsic to the weapon platform. One of the key selling points the XM8 ran on was the PCAP mounting system- a No-zero-shift mounting system that.. functionally is just big M-LOK. It just is. Two studs on the accessory go into diamond/tear-shaped holes on the gun and outward in opposition to retain it.This really leaned into one of the driving goals of the program, which was to make a properly modular platform. While the barrel mounting and push-pin system did a lot for the "big stuff", this mission specifical accessory kind of accessory systems stuff was not really "a thing" in the non-SF world, and this was very much seen as a better more Grunt-proof solution. Come 2004, the XM8 hit Spiral 2, onboarding the feedback, and going out for mass trials to the tune of 300 units. This time however, the ISM was finally good for the launch, and was issued with these units, mounted to the weapon on PCAP points behind the carry handle. Again, positive feedback with the troops for the most part. (ret) General Petraeus was enamoured with the compact weapon he trialled that he carried one for the remainder of his tour in Iraq. The feedback on the ISM in particular was a very mixed bag. On one hand, the IR and visible lasers being slaved and integrated to the sight were handy and useful, the Battery life and ruggedness of the sight were sticking points. Other than that, it is just a red dot, and does what red dots do, and also holds a lower third co-witness on the back-up sights. The PCAP-mount ISM was not the only version of the sight that InSight made. Concurrently, the ISM was made available to the commercial and Law-Enforcement with the ISM-V and ISM 1400-A7 respectively. The major differences between the 2 is one is Red-laser only, and one is IR light and laser, both coming with an additional white-light and the capacity for a pressure pad link. Impressive tech aside, it suffers the same problems of the XM8-exclusive version. To give the XM8 support weapon variant proper outreach to a Designated Marksman role, Insight developed the AMO - The Advanced Magnified Optic. It's a 4x prismatic optic, with the same laser slave zeroing. It's basically a fancy ACOG, with a factory standard Sunshade. Ironically, the most successful component of the whole XM8 platform. Seeing as the OICW was still a no-show, the XM8 needed a viable Grenade launcher complement, and it needed to do at least better than an M203 to be worth it. H&K already had a solution - the AG-36/AG-C. Not only was it ready, it did outperform the 203- it could take High-pressure and over-length 40mm rounds, was safer and more ergonomic. A complement in a picatinny/standalone launcher was also sought, and also quickly filled by the AG-C, and while the XM-8 specific version died with the program, the 320 itself went on with some additional tooling, to become the standard infantry Grenade Launcher for the US Armed Forces. Now here's where the cats and pigeons start fighting. Because the XM8s were ostensibly an outgrowth of an R&D program, their trials up to this point were kind of treated like extended R&D by the arms makers in the US. However, with the acceptance to trials of 300 units, formal X-designation, and Army Procurement seriously considering these as viable contenders, said arms makers raised hell about not being even considered in the race. This halts the program's further expanded troop trials, and the litigation began. By 2005,from the US military side, the XM8 project was cancelled. However, one last effort by H&K was made in the interim. Spiral 3 (also known as the XM8-R) was submitted to the MWSF and SCAR trials and pitted against the FN SCAR-L and HK416, and with a 18k Mean Failure to Fire on dust tests kind of walked all over the competition. The new controls and magazines didn't impress however, and the XM8 development was truly functionally dead. H&K continued for about 4 years to offer this XM8, sans US Government markings, to Military and law enforcement worldwide as the GVM8, however the only meaningful adopted was some sporadic purchases of the weapon by Malaysian Navy Special forces ( to bolster purchases of G36KVs). After that, the story ends. The NIArms pack as delivered gives you the a deep cut through the Xm8's pre-service life, from the first functional demonstration models, to it's Endof life in the MWSF, with everything in between and more. A Slew of Optics, colour selections, and other attachments gives you the functions for a proper Futre Warrior fit-out. Classnames- HLC_rifle_XM8_Carbine - XM8 "Baseline" Carbine, ISM-IR PCAP Optic, Factory Finish HLC_rifle_XM8_Carbine_Green - XM8 "Baseline" Carbine, ISM-IR PCAP Optic, Ranger Green Finish HLC_rifle_XM8_Carbine_OD - XM8 "Baseline" Carbine, ISM-IR PCAP Optic, Olive Drab Finish HLC_rifle_XM8_Carbine_Tan - XM8 "Baseline" Carbine, ISM-IR PCAP Optic, Desert Tan Finish HLC_rifle_XM8_Carbine_GL - XM8 "Baseline" Carbine, ISM-IR PCAP Optic,XM320 GLM, Factory Finish HLC_rifle_XM8_Carbine_GL_Green - XM8 "Baseline" Carbine, ISM-IR PCAP Optic,XM320 GLM, Ranger Green Finish HLC_rifle_XM8_Carbine_GL_OD - XM8 "Baseline" Carbine, ISM-IR PCAP Optic,XM320 GLM, Olive Drab Finish HLC_rifle_XM8_Carbine_GL_Tan - XM8 "Baseline" Carbine, ISM-IR PCAP Optic,XM320 GLM, Desert Tan Finish hlc_rifle_XM8_Compact - XM8 Compact Carbine, ISM-IR PCAP Optic, Factory Finish HLC_rifle_XM8_Compact_Green - XM8 Compact Carbine, ISM-IR PCAP Optic, Ranger Green Finish HLC_rifle_XM8_Compact_OD - XM8 Compact Carbine, ISM-IR PCAP Optic, Olive Drab Finish HLC_rifle_XM8_Compact_Tan - XM8 Compact Carbine, ISM-IR PCAP Optic, Desert Tan Finish HLC_rifle_XM8_DMAR - XM8 Designated Marksman/Auto-Rifle, ACO 4x Optic, Factory Finish HLC_rifle_XM8_DMAR_OD - XM8 Designated Marksman/Auto-Rifle, ACO 4x Optic, Olive Drab Finish HLC_rifle_XM8_DMAR_Green - XM8 Designated Marksman/Auto-Rifle, ACO 4x Optic, Ranger Green Finish HLC_rifle_XM8_DMAR_Tan - XM8 Designated Marksman/Auto-Rifle, ACO 4x Optic, Desert Tan Finish HLC_rifle_XM8_DMAR_Custom - XM8 Designated Marksman/Auto-Rifle, ACO 4x Optic, Shark-nose Custom Skin HLC_rifle_XM8_Carbine_Fish - XM8 "Baseline" Carbine, ISM-IR PCAP Optic, Bass HLC_rifle_XM8_Proto_Carbine - XM8 Initial Protype Carbine, Protoype Optic, Black Finish HLC_rifle_XM8_Proto_Carbine_Green - XM8 Initial Protype Carbine, Protoype Optic, Ranger Green Finish HLC_rifle_XM8_Proto_Carbine_OD - XM8 Initial Protype Carbine, Protoype Optic, Olive Drab Finish HLC_rifle_XM8_Proto_Carbine_Tan - XM8 Initial Protype Carbine, Protoype Optic, Desert Tan Finish HLC_rifle_XM8_Proto_Carbine_GL - XM8 Initial Protype Carbine, Protoype Optic,XM320 GLM, Black Finish HLC_rifle_XM8_Proto_Carbine_GL_Green - XM8 Initial Protype Carbine, Protoype Optic,XM320 GLM, Ranger Green Finish HLC_rifle_XM8_Proto_Carbine_GL_OD - XM8 Initial Protype Carbine, Protoype Optic,XM320 GLM, Olive Drab Finish HLC_rifle_XM8_Proto_Carbine_GL_Tan - XM8 Initial Protype Carbine, Protoype Optic,XM320 GLM, Desert Tan Finish hlc_rifle_XM8_Proto_Compact - XM8 Initial Protype Compact Carbine, Protoype Optic, Black Finish HLC_rifle_XM8_Proto_Compact_Green - XM8 Initial Protype Compact Carbine, Protoype Optic, Ranger Green Finish HLC_rifle_XM8_Proto_Compact_OD - XM8 Initial Protype Compact Carbine, Protoype Optic, Olive Drab Finish HLC_rifle_XM8_Proto_Compact_Tan - XM8 Initial Protype Compact Carbine, Protoype Optic, Desert Tan Finish HLC_rifle_XM8_Proto_DMAR - XM8 Prototype Infantry Support Weapon, ACO 4x Optic, Factory Finish HLC_rifle_XM8_Proto_DMAR_OD - XM8 Prototype Infantry Support Weapon, ACO 4x Optic, Olive Drab Finish HLC_rifle_XM8_Proto_DMAR_Green - XM8 Prototype Infantry Support Weapon, ACO 4x Optic, Ranger Green Finish HLC_rifle_XM8_Proto_DMAR_Tan - XM8 Prototype Infantry Support Weapon, ACO 4x Optic, Desert Tan Finish HLC_rifle_XM8_MWSF_Carbine - XM8 MWSF Carbine, Factory Finish HLC_rifle_XM8_MWSF_Carbine_Green - XM8 MWSF Carbine, Ranger Green Finish HLC_rifle_XM8_MWSF_Carbine_OD - XM8 MWSF Carbine, Olive Drab Finish HLC_rifle_XM8_MWSF_Carbine_Tan - XM8 MWSF Carbine, Desert Tan Finish HLC_rifle_XM8_MWSF_Carbine_GL - XM8 MWSF Carbine,XM320 GLM, Factory Finish HLC_rifle_XM8_MWSF_Carbine_GL_Green - XM8 MWSF Carbine,XM320 GLM, Ranger Green Finish HLC_rifle_XM8_MWSF_Carbine_GL_OD - XM8 MWSF Carbine,XM320 GLM, Olive Drab Finish HLC_rifle_XM8_MWSF_Carbine_GL_Tan - XM8 MWSF Carbine,XM320 GLM, Desert Tan Finish hlc_rifle_XM8_MWSF_Compact - XM8 MWSF Compact Carbine, Factory Finish HLC_rifle_XM8_MWSF_Compact_Green - XM8 MWSF Compact Carbine, Ranger Green Finish HLC_rifle_XM8_MWSF_Compact_OD - XM8 MWSF Compact Carbine, Olive Drab Finish HLC_rifle_XM8_MWSF_Compact_Tan - XM8 MWSF Compact Carbine, Desert Tan Finish HLC_rifle_XM8_MWSF_DMAR - XM8 MWSF Infantry Support Weapon, Factory Finish HLC_rifle_XM8_MWSF_DMAR_OD - XM8 MWSF Infantry Support Weapon, Olive Drab Finish HLC_rifle_XM8_MWSF_DMAR_Green - XM8 MWSF Infantry Support Weapon, Ranger Green Finish HLC_rifle_XM8_MWSF_DMAR_Tan - XM8 MWSF Infantry Support Weapon, Desert Tan Finish HLC_optic_ISM_PCAP - Insight ISM-IR PCAP (Standard Issue Rifle Optic) HLC_optic_RCO_PCAP - Prototype Rifle Combat Optic (Initial prototype, IRL was a Mockup), Black HLC_optic_RCO_PCAP_green - Prototype Rifle Combat Optic (Initial prototype, IRL was a Mockup), Ranger Green Finish HLC_optic_RCO_PCAP_OD - Prototype Rifle Combat Optic (Initial prototype, IRL was a Mockup), Olive Drab Finish HLC_optic_RCO_PCAP_Tan - Prototype Rifle Combat Optic (Initial prototype, IRL was a Mockup), Desert Tan Finish HLC_optic_AMO_PCAP - Insight Advanced Marksman Optic (4x- prismatic) HLC_optic_ISM1400A7 - Insight ISM-1400-A7 (Picatinny Rail Adaptation of the ISM-IR) HLC_Acc_Flashlight_PCAP - Flashlight,Visible Spectrum, PCAP HLC_Acc_VFG_PCAP - Vertical Foregrip, PCAP, Black HLC_Acc_VFG_PCAP_Green - Vertical Foregrip, PCAP, Ranger Green Finish HLC_Acc_VFG_PCAP_OD - Vertical Foregrip, PCAP, Olive Drab Finish HLC_Acc_VFG_PCAP_Tan - Vertical Foregrip, PCAP, Desert Tan Finish Changelog ============ v1.05 ===== - Tactical Reloads (NIArms_Alt_Reloads) added to all weapons in set - Case-change to several bones in animation/gesture model.cfg - Materials/RVMATs (global) -- Replaced SMDI format textures with SM format where applicable - HLC_Acc_Flashlight_PCAP flashlight illumination moved inline with Surefire SF660- should be more useable V1.01 Re-issue - Resigned with new key V1.01 HOTFIX - all VFGs now have bipod memory point and thus no longer make the player clip the ground when "deployed" V1.0 Initial Release Credits- ============ Toadie- Everything not below. BlueNexa -Commission Navarro - Sound (Foley) LordJarhead - Sound (Gunfire) Spartan0536 - Ballistics Alex Voysey - texture: Bullet Additional Thanks- ============ All my Patrons- Oleg Savenok Duy Nguyen Beags and Jam Jacob Segriff Paramarine Task Force Alexander Lopez Dr Doll Gray -Trilug- H Gordo Subby Lil' Cassie Daniel Shade BlueNexus Agent Winder Rosteroster Mia Kesanen SmashT E3245 Kaytro Rachel Stafford Kylie Adams xYISKAx Paul Linfor TheColdPanda Björn Dahlgren B0dey Flynn M Greg Steiner GirlieAllie blackfisch David Catley YonV Lucas Esteve Poopbong69 ChosenUsername333 GrimmZero Brandon Woolridge Dave Barretti Blake Meyer Risto Salo Nathan Rebol Bob Tóra Cenimarus simkas StalkerSoC Smokey McPot Rob Matt C Rob Sullivan Tim Kersten Evan Ding Part Time Canadian Jonathan Gutierrez Ben Løve CHA Nico Schneider John Moravec Aced170 Ranger Dave Grimnir25 Segur Daniel Paoliello