[====================================================] | NIArms G36 Rifles [====================================================] Prerequisites- ============ HLC_Core CBA_A3 Installation- ============ 1) Extract @NIArsenal to your Arma3 directory or your My Documents/Arma3 directory. 2a.i) add @NIArsenal to your Arma3 launch -mods switch 2b) start up Arma3 2b.ii) Under Expansions, enable HLC MOD Set. OPTIONAL PBOS ------------ Extract to a suitable location and ensure that they are run AFTER both of their dependencies About- ============ After reunification at the End of the Soviet Union, the re-formed Bundeswehr were in need of a standardised infantry weapon, and on a budget. H&K, being one of the preferred candidates on the tender, offered up numerous existing designs, all turned down. Design work was then initiated from the ground up on a modern 5.56mm assault rifle designated "Project 50" or HK50. The prototype was then trialed, where it was rated higher than the rival Austrian Steyr AUG system. The final version of the G36 was completed in 1994. Production of the G36 began in 1995. The G36 is an interesting melting-pot of concepts- basic operation of the rifle is fairly directly inspired by the Short-stroke piston of the Armalite AR18, the sightin system insipred by the AUG, and through use of new age polymers and materials, and an emphasis on ambidexterous ergonomics. Despite all this, the end product is a sort of mixed bag- while the gun is conceptually and functionally solid, long term use is starting to shake out issues like heat dissipation from hotter NATO loads (QED the M855A1 EPR round), and the original dual-optic setup was not without usage issues. However, to this day, the G36 is in most contexts a solid performing rifle. Classnames- HLC_Optic_G36dualoptic35x - Hensoldt-Wetzlar Modular Sighting System for the G36 Rifles (Standard 3.5x) HLC_Optic_G36dualoptic35x2d - Hensoldt-Wetzlar Modular Sighting System for the G36 Rifles (Standard 3.5x,2D Reticle) HLC_Optic_G36Export35x - Hensoldt-Wetzlar Export Sighting System for the G36 Rifles (Standard 3.5x) HLC_Optic_G36Export35x2d - Hensoldt-Wetzlar Export Sighting System for the G36 Rifles (Standard 3.5x,2D Reticle) HLC_Optic_G36Dualoptic15x - Hensoldt-Wetzlar Modular Sighting System for the G36 Rifles (Replacement 1.5x) HLC_Optic_G36Dualoptic15x2d - Hensoldt-Wetzlar Modular Sighting System for the G36 Rifles (Replacement 1.5x,2D Reticle) HLC_Optic_G36Export15x - Hensoldt-Wetzlar Export Sighting System for the G36 Rifles (Replacement 1.5x) HLC_Optic_G36Export15x2d - Hensoldt-Wetzlar Export Sighting System for the G36 Rifles (Standard 1.5x,2D Reticle) hlc_rifle_G36A1 - G36 Rifle in it's intial Bundeswehr spec. S-E-F Triggerpack. hlc_rifle_G36A1AG36 - G36 Rifle with AG36 Launcher hlc_rifle_G36KA1 - G36K Carbine.S-E-F Triggerpack. hlc_rifle_G36C - G36C Compact Carbine. 1-2-A Pictogram Triggerpack, Ironsights and optic mounting rail. hlc_rifle_G36E1 - G36 Rifle as sold by H&K for Export. 1-2-A Pictogram Triggerpack. hlc_rifle_G36E1AG36 - G36E Rifle with AG36 Launcher hlc_rifle_G36KE1 - G36KE Carbine.1-2-A Pictogram Triggerpack. hlc_rifle_G36V - G36 Modernised Export Model. 1-2-A Pictogram Triggerpack, Ironsights and optic mounting rail. hlc_rifle_G36KV - G36K Modernised Export Model. 1-2-A Pictogram Triggerpack, Ironsights and optic mounting rail. hlc_rifle_G36CV - G36C Modernised Export Model. 1-2-A Pictogram Triggerpack, Ironsights and optic mounting rail. hlc_rifle_G36VAG36 - G36V with AG36 Launcher. hlc_rifle_G36TAC - G36V Rifle with Knight's Armament interface gear. hlc_rifle_G36KTAC - G36K " " " " " " hlc_rifle_G36CTAC - G36C " " " " " " hlc_rifle_G36MLIC - G36 Rifle fitted with the STANAG 2020 Caseless Mid-Life Improvement Kit. hlc_rifle_G36KMLIC - G36K " " " " " " " " " hlc_rifle_G36CMLIC - G36C " " " " " " " " " hlc_rifle_G36MLIAG36 - G36-MLI(C) with AG36 hlc_rifle_MG36 - MG36A1 Light Support Weapon hlc_30rnd_556x45_EPR_G36 - hlc_30rnd_556x45_SOST_G36 - hlc_30rnd_556x45_SPR_G36 - hlc_100rnd_556x45_EPR_G36" - C-MAG Changelog ============ V1.45 ============ - Barrel-Mount Accessories Support (Global, Where applicable) - Case-change to several bones in animation/gesture model.cfg - Materials/RVMATs (global) -- Replaced SMDI format textures with SM format where applicable - Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles) - Standardised audible ranges of "closure" soundshaders V1.4 ============ - Re-integrated closure noises to gunshots V1.36 Re-issue - Re-signed with new key V1.36 ============ - Implemented GripsSwitch functionality - All correct weapons accept and function with respective Gripswitch Functionality - Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons - CBA Scripted Optics implemented on 2D Optic Attachments: Hensoldt-Zeiss Dual Optic Carryhandle 3.5x (HLC_Optic_G36dualoptic35x2d) Hensoldt Export Carryhandle 3.5x (HLC_Optic_G36Export35x2d) Hensoldt-Zeiss Dual Optic Carryhandle 1.5x (HLC_Optic_G36Dualoptic15x2d) Hensoldt Export Carryhandle 1.5x (HLC_Optic_G36Export15x2d) - Implemented ACE Advanced Ballistics HeightAboveRail values on all optics. - Added Rail Covers - Implemented New Gunshot soundshaders (Credit:LordJarhead) - all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping) - Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms) - IconOverlays in the Gear menu Disabled on all weapons. - Changed the Supply Crate to a labelled NIArms Branded Variant - AI Firemodes cleaned up, more functional, less lines. - RVMAT Reflectivity method improved - now uses map-defined EnvMap. V1.35 ============ - Implemented XML Stringtables - Japanese Language String Translation (Credit: ClassicArma) - French Language String Translation (Credit: StalkerSoC) - New Sounds implemented (Credit: Navarro) - Implemented MagzineWells, Compatible with JAM - Implemented RHS Grip support to Applicable weapons - Implemented Magazine Proxies - Implemented Charms - Recoil rebalanced on all 5.56mm G36s - Re-posed Hand Anims - G36: Fixed tracer counts V1.3 ============ - Soundshader Volume Relevelling - Weapons use new Muzzleflashes. - Weapon inventory icons now use New system - all mass values recalculated to unified standard. - Corrections to fireselectors on all the E series - Ammobox includes Mg36 and the missing CMAGs V1.25 ============ - Support to magswitch function on all Weapons - Soundshader/Soundset changes: + Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face) + Midrange Gunshots tweaked + Tail volumes improved + Minor sound volume tweaks across the board - General AI Behaviour improvements. V1.2 ============ - Restore missing slots on G36C/CV/V/KV models (credit Robalo) - Add opticType param to G36 optics (credit Robalo) - Fix UI for 2rnd burst fire mode (credit Robalo) - Cleanup G36 config, fixes #45 (credit Robalo) - Corrected Ammobox displayname - Add G36 weaponholders (credit Robalo) - Added G36 Bipod (plus support on E and A series) - Corrected several minor inheritance issues on the V and Tactical series - Tactical G36 front sights now fold correct way - Hidden Selections (Check classes for more details) - Mass,Inertia,Dexterity adjustments - added: hlc_rifle_G36E1AG36_Romi (fun retex) hlc_rifle_G36KA1KSK (G36K + KAC Rifle-length Foregrip, iDZ Rail) HLC_Rifle_G36KSKAG36 (AG36 Variant of the above) V 1.15 ============ - Whitespacing formatting conformed (Credit: YoursTruly) - JR attachment slots cleanup(Credit: Robalo) - Fixed: ItemInfo and WeaponsSlotsInfo errors (credit YoursTruly) - Magazine external dependencies fix- dependency on hlc_wp_Aug removed from magazines - Added IRDIM Tracer Magazines - Soundshader alterations- brought closerange gunshot audio down to more comparable audble ranges to default/Laxemann ranges (less over-range/clipping) V1.1 ============ - Conformed mod icons,mod.cpp to rebranding - Soundshaders implemented, minor discretionary sound tweaks - Arsenal Icons implemented - Grenade sight accuracy improved(all). Should hit more or less Bang on for respective zeroings. - Removed redundant inventory slots. Adheres the CBA/ASDG standard almost entirely. - Optional RHS and CUP compatibility patches updated to reflect most current versions respectively - General Material changes. RVMAT Fresnels altered for better effect. - Reticle adjustment- now has rangefinder. Accurate at all distances. - Added: H&K MG36A1 Credits- ============ Spartan0536 - Ballistics Tigg - 40mm Grenade Toadie - Everything Else Additional Thanks- ============ The HLC/SHARBSE crew for being awesome, tolerant of oddities and allround rad blokes Kerc Kasha, for answering all my awkward hour config and scripting questions and basicly firing me up to work on Arma stuff. Ruthberg FPArma for FPDrama also Landrovers.