ADDON : FIR AWS US(Universal Standard) Version : 3.599 ====================== CONTACT INFORMATION : ====================== E-Mail : firewill0@gmail.com ====================== REQUIRED ADDONS: ====================== Just need ArmA 3 ====================== DESCRIPTION : ====================== This pack is provide of Air weapon/System for aircrafts ============================== CONTENT/FEATURES/CHANGES/BUGS : ============================== Feature - Air Weapon system for Various Aircrafts - Core System Software for FIR Aircraft Series - Insignia Function - Include the Reference Data for Aircraft Addon maker AWS Field Manual – how to use AWS Features(Loadout dialog/Module/ADES/I-TGT/SEAD and Weapons Reference) AWS Integration Manual – https://docs.google.com/document/d/1Jb8sj8uX4f-vQSKJlr55ckJq6AQ6ZM3LZLe9w4ACM40/edit?usp=sharing AWS Magazine list : https://docs.google.com/spreadsheets/d/1ZjECtR0yy-6cUN7KEoVTIV-sMwIpq5OBwS6Fqox_E0g/edit?usp=sharing AWS new AMS Manual : https://docs.google.com/document/d/1NqtUC5DHJQcqoPW0Duca7Vy83-BA1YrxOTOKPOYSHxM/edit?usp=sharing ============================== CHANGELOG/BUGS/KNOWN ISSUES: ============================== Changelog v3.599 Air Weapon System - some scripts added for VhC feature v3.598a Air Weapon System - I-TGT Grid function fixed - AGM-114 test version added v3.598 hotfix2 Air Weapon System - some bug fixed when drop the guided bomb(mostly laser) before I-TGT initialize. - code structure changed for BLU-109 script, so It won't be display some building syntax error. v3.598 hotfix1 Air Weapon System - old I-TGT system now use new I-TGT codes for backward compatibility. - target markers are now removed after aircraft destroyed. v3.598 Air Weapon System - new Aircraft Customization UI - new UI with new features - new name system based on 2.12 update, "text on texture" - I-TGT 2.0 Bravo update - code overhaul - List mode UI changed - fixing pylon priority issue - new features : DCC and RESET - DCC(Danger Close Check) : check any friend activities in the area. 1. in the MAP mode : press DCC button and click on the map want to check any friendlies. If any friendlies at point, warning message will be appeared. 2. in the LIST mode : select any target you created and press DCC button to check any friendlies in the target. If any friendlies at target, warning message will be appeared. - RESET : Reset pylon data of aircraft. it also will be disconnect datalink between pylon and target(It's same effect when you press CLR) - AMS - Pylon reset script added after rearm with AMS. It's same effect when you press RESET button, for prevent possible errors when player using I-TGT after rearmed with AMS. v3.597a Air Weapon System - old bomb crater system is now temporarily disabled until make a new crater system due to possible performance issue in Multiplayer. v3.597 Air Weapon System - Data added about RWR sounds v3.596a Air Weapon System - Some hardpoint code added for Walleyes - AN/AWW-7 DLP added (for A-6E at this time) v3.596 Air Weapon System - AIM-120C x2 with AMBER(Advanced Missile and Bomb Ejector Rack) added (for preparation of F-15EX) v3.595 Air Weapon System - Custom key binding added. will be replace UserAction keys. F-22 for the test in first. - Map Control System added. F-22 for the test in first.* - TGP Slew function added in I-TGT. It's simple logic. click the slew button, click the map and TGP will heading to point. Suggestion from (https://forums.bohemia.net/forums/topic/180959-firewill-standalone-series-release-thread/?page=75&tab=comments#comment-3465628) * map size slider is sometime won't work but will be working few seconds later. - New main menu cutscene (Stratis only) v3.594 Air Weapon System - new KGGB guidance system applied. now KGGB no longer to use I-TGT, but use own simple guidance system instead. new procedure of use KGGB 1. check player's inventory got GPS terminal or PDU from FIR AWS. 2. make custom waypoint.(Shift+Click on map) 3. select KGGB, and select KGGB mode(like I-TGT mode) 4. drop. If player got proper equipment and KGGB mode selected, bomb will heading to target. v3.593 Air Weapon System - new pylon proxies for F-14 tomcat - AMS function edited prevent possible error from F/A-181's AA Preset - AA Missile value modified v3.592a Air Weapon System - some script edited in AMS SMS function. v3.592 Air Weapon System - New AMS UI and system - gbu55 image path fixed - I-TGT marker will be removed when aircraft is destroyed. - GBU-39 SDB integration to A-10C - some script code of the EWS has been changed, so player is now can control aircraft during EWS opened. v3.591 Air Weapon System - ambient shadow map updated for AIM-7,AIM-54 and AGM-65. - MK 1 Walleye 1 and MK 5 Walleye 2 added. (available for A-6E and F/A-18 legacy hornet) - Walleye series renamed (AGM-62 removed and replace to Mk1,5,29 and 30) v3.59 Air Weapon System - AGM-123 Skipper II added - AGM-62 Walleye series(MK 29 Walleye 1 ERDL / MK 30 Walleye 2 ERDL) added. AN/AWW-13 ADLP required for operating CG mode. - AN/AAS-38A/B NITE Hawk pod, AN/ASQ-173 LST(Laser spot tracker) added (for F/A-18 legacy hornet) - M278 IR flare rocket added v3.581 Air Weapon System - CBU-105 is now working well as sensor fuzed weapon - CBU-87 1 round bomb restored v3.58k Hotfix - signature fixed v3.58 "Fleet Defender" Fleet Defender - AWS: Fleet Defender added - Mk 41 Mod 21 VLS : can equip vanilla cruise missiles and SM-2 Block IIIC and IV surface to air missiles - Dummy Aegis radar : 32km detection range, show up in editor but hide in game. Air Weapon System - New Weapon MW-1(Mehrzweckwaffe 1) Munitions Dispenser with KB 44(Kleinbombe 44) Bomblet Skyflash Air-to-air missile - AIM-132 ASRAAM redesigned - New map display system with UVAnimation - Rotate, zoom in/out and can change map textures(standard/satellite image/sat+std.) - Supported map list : Altis,Stratis,Tanoa,Malden 2035 (other maps can be add.) - Maxlockspeed adjusted for ATA missiles v3.57 Air Weapon System - Mk83, Mk84 AIR(Air Inflatable Retarder) added - Intrepid Tiger II pod now available to use to F/A-18C/D - dispersion value added to full-auto mode of unguided rocket launcher(hydra,zuni,etc) v3.56 Air Weapon System - Mk82 AIR(Air Inflatable Retarder) added - TER-9A model for F-16 - new TER model - new fullAuto modes(250ms/50ms interval) for unguided bombs(mk82,83,84). v3.55 Air Weapon System - I-TGT 2.0 version 1 updated - Leaflet bomb function fixed. now generate leaflets player can read, also disappear leaflet particle as well. - Leaflet bomb now can make civilians gotta run from leaflet spreading area. if don't want to make run, put AWS_EVAC_Disable = true; in any field or init.sqf. - cmimmunity for AIM-7E/F/M, AIM-9P/H adjusted. - Combined dual mode for GBU-53 SDB II. in dual mode, If laser target and vehicle on target location at the same time, SDB II will heading to laser target first. if laser doesn't exist, will heading to vehicle. v3.54 Air Weapon System - Air-to-air missiles rebalancing: make ATA missiles be more like vanilla missiles. probably you get feeling nerfed than before. (ex: AIM-9X/R-73 are now similar with vanilla BIM-9X.) v3.53 Air Weapon System - ASM-1 added - Scalpel LCDPB(Low-collateral damage precision bomb) added - AGM-84D Harpoon added(non-script version. only direct/low-altitude cruise mode supported) - ASM-2, LGTR, Mk76 practice bomb texture reworked - ASM-2 fixed for unnecessary scripts removed v3.52a Air Weapon System hotfix : GBU-55 (Navy) fixed v3.52 Air Weapon System - ECM system changed. A new ECM system uses ECM capability in aircraft to determine the success of jamming or not. - GBU-55 LJDAM(1000 lbs) added Pilot&Crew Pack - new pilot uniform with tactical gloves - pilot survival vest color changed v3.51d Air Weapon System - AI tailhook function added v3.51c Air Weapon System - AMS-Lite fixed. now Xi'an can use gun turret and laser designator after using AMS-Lite. v3.51b Air Weapon System - several issues of vanilla aircrafts with AWS fixed = tailhook actions for UCAV sentinel restored = Auto unfold wing feature restored for F/A-181,UCAV sentinel = AMS-Lite added for F/A-181 Stealth variant = fixed missing eventhandlers for vanilla aircrafts v3.51a Pilot&Crew Pack hotfix for some helmet shadow issues since latest A3 update. v3.51 Air Weapon System color&material adjusted for F-16,F-2 fueltank Pilot&Crew pack new materials for helmets camo variations for HGU-84/P v3.5 "Sky Racer" - smoke generator, smokewinder added - weapon info panel for Caesar BTT - FIR Pilot&Crew pack is now move into FIR AWS and part of FIR AWS. remove old Pilot&Crew pack is recommended. - equipment reworked(texture and material) Targeting Pods - LITENING, LANTIRN ECM Pods - Intrepid Tiger 2,AN/ALQ-119/131/184/167/188 LAU-118 HARM launcher TGP mount for F-16 ACMI pods TARPS v3.23 - EWP integration for various aircraft(F-15C/D,F-14B/D,F/A-18F and F/A-181) - more weapons for EWP v3.22 - BAS"Briefing Assistance System" added video guide : https://www.youtube.com/watch?v=1tW8xrAhq8c mission source(2 sample missions) : https://drive.google.com/file/d/1wiXDrXcKAYxWa4RoUkibA34LsdtmYZHE/view?usp=sharing v3.21 - ALQ-99 ECM pod now has rotor on nose, and it's rotate automatically. - maintenance v3.2 -AWS function command added how to use : [object,itgt,ams,ecm,ew] call fir_fnc_aws_enablefunction; in vehicle init box.(fixed-wing and rotor-wing supported) parameter list 1st : vehicle name, or this 2nd : I-TGT (Boolean, true/false) 3rd : AMS-Lite (Boolean, true/false) 4th : ECM (Boolean, true/false) 5th : EW (Boolean, true/false) - AGM-158 JASSM added(unused data from Encore update) v3.1 - AMS-Lite alpha version added for vanilla aircrafts aircraft list F/A-181 Black Wasp II A-164 Wipeout To-199 Neophron To-201 Shikra A-143 Buzzard A-149 Gryphon MQ-4A Grey hawk / K40 Ababil-3 drone MQ-12 Falcon UCAV Sentinel v3.0a - some error messages fixed when using JDAM/GPS guided missile with incompatible aircraft note : CAUTION message on systemchat is not a bug! v3.0 "Joint Assault" - AWS integration for vanilla aircraft aircraft list F/A-181 Black Wasp II A-164 Wipeout To-199 Neophron To-201 Shikra A-143 Buzzard A-149 Gryphon - all weapons system using weapon class eventhandler, FCS.sqf is now obsolete.(no any script commands in FCS.sqf) - 3 skins for F/A-181(from F/A-181E mod) - 2 skins for To-201(based on Su-57, Su-30SM camo) v2.9 - intergrated wing vortice, exhaust effect for my aircrafts - LITENING, Sniper XR variants added for F/A-18 - maintenance v2.88 - AWS_AMS_Disable command added input AWS_AMS_Disable = true in init.sqf or initialization line on any object, this command give to player can't use AMS. it's still can press Open AMS button in action menu, but dialog is will not open. - LANTIRN skin for F-14 version v2.87a - penetration values adjusted for mavericks v2.87 - texture fixed for a-10 sidewinder dual rail - hydra 70/apkws rockets are available to use for Vanilla and RHS US helicopters(Pawnee, Blackfoot, AH-64D,AH-1Z and UH-60M tested) - maintenance v2.86 - AGM-65 renewal : AGM-65B/D/G/H/K/L - new AGM-65 variant : AGM-65F/AGM-65E/E2 - LAU-88 / LAU-117 maverick rail renewal - CBU-87 syntax error fixed - F-16 now can use AGM-84H/K SLAM-ER - maintenance v2.85 - GBU-16, Mk83 GPB, CBU-78 GATOR(500lbs class mine cluster) added - DSU-33 radar proximity sensor for Mk8x bomb(air burst, only available for Mk82 now) - reskin & remodel work GBU-10 mk82 mk84 GBU-31/32/38 - some bombs not be available for F-14 due to historical reason - maintenance v2.84 - AGM-84E SLAM added (for Project Rhino and F/A-18E/F mod) - AGM-84K SLAM-ER added - AGM-84H SLAM-ER repainted - Command Guidance/CG-T(Terminal) mode added in I-TGT - CG mode Supported weapon : AGM-84E/H/K. more weapons will be add. - warhead config added for AGM-65 Maverick series - maintenance v2.83 - some maintenance for AMS v2.82 - some bug fixed for ATMS - snakeye script error fixed - Change : Combobox->Listbox for ADES Emblem,Skin v2.81 - New ADES Menu and system maintenance - laser guided bombs can lock on to IR grenade - External Targeting pods now has own Laser designator. - Maintenance : some old scripts has been removed. (expected errors for some mods if they use old scripts) v2.8 - weapon models reskinned and remodeled(AIM-9,AIM-7,GBU-12 and GBU-24) - AN/ALQ-119 ECM pod added - some weapon/hardpoint code for F-15 Legacy Eagle v2.76 - CBARS function added(for MQ-81U) - I-TGT, AMS message type changed(sidechat -> systemchat for UAV type support) - maintenance v2.75 "Over the Fulda gap" UPDATE - new weapons : BLU-109 Penetrator Warhead(GBU-31 and GBU-24), Mk20 Rockeye II cluster, SUU-23/A 20mm Vulcan pod(for A-10A only) - new texture and fairing for LAU-10 Zuni launcher - new models for Hydra 70 rocket and Zuni rocket new Hydra 70 warhead list M229 HE M247 HEAT M257 FLARE M259 WP M261 MPSM M264 RP M282 MPP new Zuni warhead Mk 32 MOD 0 HEAT - new APKWS models : M151 HE, M247 HEAT and M282 MPP - maintenance v2.71 - AIM-9M w/LAU-138 Chaff Disp. Missile Rail added(for F-14) * this missile rail contain 160 rounds of chaff inside. * F-14B/D use this rail for standard loadout. F-14A can also equip. - remove old magazines code in weapons magazine array. v2.7 - Su-25SM3 integration - New weapons : AIM-54A Phoenix(for F-14) , Kh-25MT,Kh-25MTP,Kh-29D,S-8 KOR1 laser guided rocket, RBK-500 SPBE-D,S-25 rocket series(OF,OFM and L) and more. - AWS decal pack 1 is now included. v2.6 "ARCTIC FRONT" UPDATE - Training weapons, equipments and training management system Training weapons : CATM-9M, CATM-120B/C, CATM-7M, CATM-54C, AAM-3/4 Training , Mk.76 practice bomb, BDU-57 laser guided training round Training equipments : ACMI pods : TACT and CUBIC(must need for using ATMS) / ECM pod : AN/ALQ-188 Air Training Management System Laptop - open ATMS dialog / can be found in electronics category. Training system : manage the air combat training. video : https://www.youtube.com/watch?v=Bl-9IkoHIGw - New weapons : AIM-9H(for F-14A), AIM-7E-3/4(for F-14A and 1970 ~ early 1980s aircraft), AIM-120B - new AMS option* : weight-based loading time option. AWS_AMS_LoadingTime = true; in init.sqf or initialization line on any object. this option will give more load time for each pylon, based on munitions weight. video : https://www.youtube.com/watch?v=MgujDyxC1oY - remove old weapons,ammo and magazine code** * TEST purpose **BEWARE : some aircrafts will unable to use old version of AWS weapon/magazine after this update. v2.54 - some weapons/hardpoint code for F/A-181E v2.53 - AIM-9P added - some weapons/hardpoint code for F-23A - LOAL ability for AGM-88 HARM v2.52a - hotfix for TGP ON/OFF function v2.52 - maintenance for some functions v2.51a - maintenance for some weapons after Tank DLC update v2.51 - GBU-56 2000lb LJDAM added - some weapons/hardpoint code for F-15SE - maintenance v2.50 - AMS(Armament Management System) added(for all aws aircrafts) AMS is new integrated loadout system for AWS aircrafts almost same with previous loadout dialog, however little update for custom presets. 4 buttons(preset add,update,remove and apply below custom preset combo and edit-box) added for preset control. how to use : https://www.youtube.com/watch?v=WwHp6vcbfwE - new standard GAU-8 ammo/weapon(based on CM test) - cluster dual rack versions added(TER/BRU-57) - SARH function for AIM-7(for test) : need to keep lock on to target until hit / front hemisphere(-80~+80) - HCS(HUD Color slider/control system) added - maintenance v2.27 - AN/ALQ-167 added - ECA(Expanded Chaff Adapter) added - new cutscene style - carrier version for navy aircraft.(Stratis only for now) v2.26 - AIM-120 now can lock on to data link target. - new equipments for F-22 : External fueltank, EWP(Enclosed Weapons Pod) and more v2.25 - HMD toggle function - new sounds for M61 vulcan, GAU-12 v2.24 - TARPS added(for F-14) - some hardpoint classname added for AV-8B N/A v2.23 - I-TGT interface reformed - Laser mode removed, use laser marker in aircraft. - slot preset removed, new slot management buttons added(left top) for adjust memory slot. - MODE button added(GPS <-> Dual mode) - Dual mode guidance : GPS for mid-course / specific sensor for terminal - Laser : GBU-54 LJDAM / EGBU-12 / Paveway IV - IR : GBU-53 SDB II / AGM-84H SLAM-ER - GAU-13/A(GEPOD30) 30mm Gun pod added (for F-16) - using combat mix ammo(API 4:HEI 1) - some bug fixed v2.22 - Preparation works for AV-8B - new weapon : Laser Zuni 5'' rocket / Poniard IIR guided 2.75'' rocket - new equipment : Intrepid Tiger II EW pod - some weapons tweaked v2.20 - AWS EWS(Electronic Warfare System) added - new hardpoint model for Lantirn,LITENING,Sniper XR pod on F-16 series - tweak for some weapons v2.18 - KGGB,PDU and PDU SW device Added(see my video for how to use KGGB : https://www.youtube.com/watch?v=tN5d0cPm2O4 ) - Setnamerank function enhanced - new font function, error removed, new fonts etc - pylon magazines for AIM-132,IRIS-T and MBDA Meteor(compatible with F-16C/D so far) - blufor hardpoints code added(FIR_BLUFOR_AA_HP / FIR_BLUFOR_AG_HP / FIR_BLUFOR_Combined_HP) v2.17 - AGM-65B, ALQ-131 Camo added - TVM Functions for A-10A - ECM System check in cfgmagazine value - some weapons integration for F/A-18E/F super hornet v2.16 - PDU(Payload deliever unit)-5/B leaflet bomb added * supported aircraft : F-14,F-15E,F-16,F-2 and A-164 Wipeout(can be found pylon setting and loadout dialog) * MP tested, but may still some problem in there. * drop the bomb below 200m altitude because some technical limitation. - VERY IMPORTANT v2.15 - maintenance v2.1 - F-22 supported - maintenance v2.0 - some weapons tweak for dynamic loadout support - malden cutscene added - malden map data for map display system v1.8 - Russian Weapons tweak for dynamic loadout support - new weapons : R-27/R-60/R-77/Kh-25/S8 rocket/various warhead for hydra/S8 rocket and etc - some bug fixes v1.76 - JASDF Weapons tweak for dynamic loadout support v1.74 - some bug fixes - AGM-65H/K added - some RFD/SMS data for A-10A/C and F-16 v1.72 - Bug Fixes - SUU-25 pod problem fixed - GBU-12/EGBU-12 x 3 have 3 bombs v1.7 - Jet DLC Compatible Update : Sensors / Dynamic Loadout and more - SMS(Stores Management System) Function Added - RFD(Radio Frequency Display) System Function Added - TFAR(Task force arrowhead radio) Required v1.6 - new Weapon : GBU-54 LJDAM / CBU-105 SFW WCMD / EGBU-12 Enhanced Paveway II / Paveway IV 500lb / APKWS / AIM-132 ASRAAM / IRIS-T / Meteor / KAB-250L / KAB-500 Series / FAB-250 / RBK-250 / R-73 / 9K121 / Kh-29 Series / Gsh-30 - new Function : TGP Screen System / Map Display System - Vulcan crash fix(must update aircrafts too) v1.55 - A-10C Supported - etc v1.5 - GAU-8 sound volume decreased - ADES Maintenance(ADES Compatibility for Other Aircraft Integration) - LAU-117 Single rail for AGM-65 - AGM-88 HARM Adaptor - Killmark System - iron bombs no longer follow the vehicles with lock on. - other things I forgot. v1.4 - GAU-8 added - Smoke rocket added - MER(Multi Ejector Rack) added - AGM-65 Maverick seeker display system added v1.3 - GBU-24 w/ BLU-118 Thermobaric warhead added(currently test usage) - VT removed v1.2 - AN/ALQ-184 ecm pod added - LITENING targeting pod added - Sniper XR + HTS combined pod added - SUU-25 Flare Dispenser Added v1.15 - Some Preparation work for EA-18G v1.1 - Visual Targeting System Added v1.0 - ADES Prototype Added - New I-TGT System - AGM-154 JSOW Added - Mk84 Added - other Things i forgot. v0.99 - CCIP for Bombs/Guns/Rockets (since 1.60 update) NOTE : Mk82 Snakeye, Durandal isn't match the CCIP reticle when you drop.(not a bug) v0.98 Two update for SetNameRank System - Navy Rank(LT,LTJG,LCDR) added - Numbers Supported(0~9) v0.95 - Add J/LAU-3 70mm Rocket pod and 19rnd Magazine v0.9 - Add GBU-24 Paveway III - minor adjusted of some ATA(AirtoAir) Missiles performence - Add Faction, AWS - BLU SIDE and AWS- RED SIDE - New Aircraft FCS Script v0.8 - minor tweaked for SEAD/I-TGT/Advanced I-TGT - AWS Integration Manual Added v0.7 - New Skin system function - Add GBU-39 SDB / GBU-53 SDB II / BRU-61 SDB Rack v0.6 - Add CBU-97 Sensor Fuzed Weapon - Add Advanced I-TGT System - Add INTERNAL ECM JAMMER SYSTEM - Add New SEAD SYSTEM - Add SetNameRank Function / Dialog - Add SetInsignia Dialog - SEAD System is can now Engage with POOK SAM Pack, but no longer Engage with RHS Radar Installation. v0.5 - add AIM-54 Phoenix - Reduce volume of Sidewinder locking sound. - add AIM-54/AIM-7 TWAS Type - AIM-9L is now AIM-9M v0.4 - add JASDF Weapons - add Sniper XR - add BLU-107/B Durandal Anti-Runway Penetration Bomb - add Custom Bomb Crater model/Script v0.3 - add mk82 GPB - add F-16 Centerline Fueltank - etc v0.2a hotfix - Hotfix for mk82 snakeye v0.2 - Hotfix for 1.48 patch - New Lantirn Pod model v0.1 Alpha Hotfix - I-TGT UI Texture is move to AWS from F-16 Alpha 0.1 -Initial Release Known Issue - VERY IMPORTANT : Sometime, Bomb Crater is not spawn on the Ground. i'm trying for fix that. - Advanced I-TGT is only Working FOR GPS Guided Bomb like JDAM - Advanced I-TGT Marker is working for Local, its mean only can you see.if you're using F-15E or F-14D in MP, WSO/RIO must marking the global marker for pilot if WSO/RIO was used of Advanced I-TGT. ====================== CLASSNAMES : ====================== Classname WIP on web. ====================== INSTALLATION : ====================== The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder. However the mod folder method is the better solution. ====================== CREDITS AND THANKS : ====================== made by Firewill - aim-9 lock tone sound is provide by Mr.R, my real friend - CBARS Auto script is based on KC-130 Tanker script by [Dust]Sabre with Permission - Command Guidance system is based on nuxil's Tvs script. all credit goes to nuxil who created the original Tvs script. ====================== DISCLAIMER : ====================== I take no responsibility for (im)possible damage to your game/system that may be caused by installation of this Addon. This Addon is also prohibited to be used in any commercial product.